The Complete Beginner's guide to ZBrush for Games and Film




The Complete Beginner's guide to ZBrush for Games and Film

In this complete beginner's series, Galen Davis covers an introduction to sculpting for games using Pixologic's ZBrush. This series will assume you have an intermediate knowledge of 3ds Max or Maya, but have no experience with ZBrush and are ready to get your hands dirty making assets using one of the leading software tools in the game and film industry.

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

An introduction to digital sculpting for games and film using Pixologic's powerful software ZBrush.

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What you will learn
  • By the end of this course, the user should be familiar with the majority of the basic tools needed to understand sculpting inside of ZBrush

Rating: 4.25

Level: Beginner Level

Duration: 4.5 hours

Instructor: 3dmotive LLC


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