Blender Sculpting - Rune Sword




Blender Sculpting - Rune Sword

Learn how to sculpt in Blender by creating a beautiful professional quality rune sword! We will model, sculpt, and UV-Unwrap the sword. This is part 1 of a 2 part series. Take the next course to texture this beauty in Substance Painter!


  • We will learn about Blender's Sculpt Mode, and how to use the different sculpting brushes to get various effects.

  • We will learn how to subdivide by both Voxel Remeshing and Multiresolution Modifiers, and when it's appropriate to use each method

  • We will model the low-poly geometry of the sword, and prepare it for sculpting

  • We will sculpt all the fine details of the high-poly sword mesh, including:

    • Dents and scrapes for the metal on the guard, disk, and blade,

    • Cuts, holes, and irregularities in the surface of the metal

    • Wear on the leather wrap around the handle, including rips, tears, cuts and holes

  • We will use the most important brushes including Grab, Smooth, Scrape, Draw, Draw Sharp, Pinch, Crease, and more!

  • We will perform the UV-Unwrapping process to make our sword capable of displaying textures

  • We will export the high and low poly meshes for texturing

This course will teach you all about sculpting in Blender, and how to get high-quality, professional results! This is a perfect portfolio piece!

I recommend that you know the basics of Blender. If you've taken my Blender Fundamentals - Modeling course, you're covered!

Jump in and let's make this beautiful, AAA quality rune sword together!

Learn how to sculpt a beautiful AAA quality rune sword in Blender!

Url: View Details

What you will learn
  • How to sculpt in Blender and use Blender's sculpt mode
  • How to subdivide and sculpt any geometry in Blender
  • Modeling and creation of a rune sword, complete with fine sculpted details

Rating: 5

Level: All Levels

Duration: 5 hours

Instructor: Stephen Ulibarri


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