Creating a Brick Wall in Substance Designer




Creating a Brick Wall in Substance Designer

If you want to get into the gaming industry, want to learn how to create high quality textures and learn Substance Designer then this course is for you.

I designed this course to take you from the very beginning and teach you the 3 steps I use to create a AAA texture: pattern, sculpting and detailing.

After watching this course, you will feel very confident to create a AAA texture that you can put in your portfolio!

Learn Substance Designer Fundamentals: Learning Substance at the beginning can be very confusing. In this tutorial, you learn how to use the most important nodes to create any kind of material.

Learn Sculpting & Detailing Techniques: How do you know if the detail want to create is good enough? In this course you will not only learn Substance, but also Art Fundamentals so that you understand the language that artists use to decide if something can look good or not.

Render your Material in Unreal Engine 5 & Marmoset Toolbag: Creating your Material in Substance is not the last step. This is why I will guide you on how to render your materials in Unreal Engine 5  & Marmoset Toolbag 4 so that you can create a nice presentation to showcase in your portfolio.

Learn Advanced techniques in Substance Designer to create complex materials

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What you will learn
  • Learn Substance Designer Fundamentals
  • Learn to Create AAA Textures
  • Learn Sculpting & Detailing Techniques

Rating: 4.4

Level: Beginner Level

Duration: 4 hours

Instructor: UNF Games


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