Cinema 4d to substance painter workflow




Cinema 4d to substance painter workflow

This training is divided into 3 Chapters , Modeling , uv unrapping and texturing .

In this series  I will go through my process of making this 3D shotgun model in cinema 4d using common polygons modeling tools and techniques ,starting from the back part to barrels and finishing by adding and fixing the small details, once our model is ready we will be preparing it to export to substance painter by doing the UV unwrapping , wich is a very important step to do before moving to substance painter , after that we will be doing the textures work in substance painter , Apply materials that fits our model ,explaining how can we manage and change the uv scale, using custom pictures to apply as normals in some parts , brushes  ,after getting the realistic look we are looking for, after the texturing is done we will see how to export the materials from substance painter  in a proper way , then we will be importing this materials back into cinema 4d using third party plugin (octane render) .which will be required only in this step

By the end of this course we will learn a complete workflow of creating this asset ready for videos games or render.

Learn how to make a 3D shotgun modeling and texturing in cinema 4d and substance painter

Url: View Details

What you will learn
  • 3D Modeling and texturing

Rating: 3

Level: All Levels

Duration: 1 hour

Instructor: Maàn mnsr


Courses By:   0-9  A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z 

About US

The display of third-party trademarks and trade names on this site does not necessarily indicate any affiliation or endorsement of coursescompany.com.


© 2021 coursescompany.com. All rights reserved.
View Sitemap