Bolt Visual Scripting in Unity




Bolt Visual Scripting in Unity

Have you ever wanted to build a game without coding?  Now you can.

In this course, we'll cover the essentials of Bolt, Unity's official visual scripting solution:

  • Take a deep dive into the essentials of Flow Machines and Flow Graphs

  • Master the fundamentals of Bolt and visual scripting

  • Consolidate your graphs with SuperUnits

  • Create first-person movement logic, all without writing a single line of code

  • Build game mechanics in a modular, visual way

  • Complete exercises and challenges.  Learn by doing instead of watching.

Unity is a fantastic engine that enables you to make production-quality games. Build for Windows, macOS, iOS, and Android all from a single project!

This course is designed for game developers of all levels who want to learn Unity's visual scripting tools.  Bolt is a visual framework around the UnityEngine API. 

If you're new to Unity, this is a great gateway into gameplay programming.  If you're an experienced developer, check out a fresh new take on traditional coding.  No matter your skill level, this is a fun way to dive into Unity.

At GameAcademy.school, we've trained tens of thousands of students in game development.  If you are a visual learner, there's no better time to get started in game development.

Unleash your creativity, and you'll be amazed at what you can build with Unity and Bolt!


Make games interactively without coding in Unity and Bolt

Url: View Details

What you will learn
  • Basics of the Bolt visual editor
  • Creating custom gameplay with Bolt Flow Machine and Macros
  • Organizing visual graphs with SuperUnits

Rating: 4.65

Level: Beginner Level

Duration: 6.5 hours

Instructor: Wilmer Lin


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