Character Modelling & Rigging in Blender 3 - Unreal Engine 5
Character Modelling & Rigging in Blender 3 - Unreal Engine 5
Welcome to Character Modelling & Rigging in Blender 3 & Unreal Engine 5 – the complete 3D humanoid character creation course, the only course you’ll need to model, rig, texture and animate a character in the free and open source software blender & Unreal Engine 5.
This highly rated course has had great success teaching students on Udemy!
Packed with hours of video training this comprehensive course teaches students the entire pipeline of character creation. This course will have you successfully 3D modelling and rigging characters.
Here’s how:
The course is taught by a top instructor with almost 100,000 students
Get experience using the very basic tools right through to the more advanced
The course content is kept up to date teaching you the very latest tools and techniques
Highly detailed course explaining the entire character creation workflow
The curriculum has continuously being developed through student feedback
Save yourself time & money by learning the smart workflows for character creation
This course takes you step – by – step through engaging video tutorials and teaches you to 3D model, rig, texture and animate a humanoid character in the free and open source software blender & Unreal Engine 5.
This comprehensive course covers a great deal that include:
The detailed 3D modelling process of the character
UV unwrapping the entire character and getting it ready for texturing
Creating materials in Blender & Unreal engine
Rigging and creating controls for the character
Creating a walk cycle animation for use in both Blender & Unreal engine
Create an animation in Blender
Importing all the Assets into Unreal Engine
Create an animation in Unreal using sequencer
Video Editing in Blender to create the final video
Some of the topics covered during the course include:
Find Missing Files
Packing Files Internally
Objects Origin
A Pose
Bone Names
Bone Orientation
Bone Hierarchy
Bone Parenting
Mirror Command
Extruding Bones
Naming & Orientation
Active Element
Symmetrizing Bones & Updating Names
Binding the Character to the Rig
Solving Binding Issues
Weight Paint Mode
Track to Constraint
Eye Texture
Inverse Kinematics
Control Objects
Bone Layers
Bone Groups
Custom Shapes
Copy Rotation Constraints
Limit Rotation Constraints
Key Frames
Keying Set
Paste Flipped
Follow path Constraint
Binding Cameras to Markers
Level Sequence Setup
Character Animation Setup
Camera Setup
At the end of the course you will have a fully rigged character and environment you can animate and practice on. The course is aimed at intermediate blender users with a quick pace throughout teaching you lots of new skills along the way.
So what are you waiting for. Click the buy now button and start creating your next animated character now!
Learn to Model, Rig & Animate in Blender 3 — Unreal Engine's Sequencer — Humanoid Character Rigging & Animation
Url: View Details
What you will learn
- Learn the tools and master the skills to fully model, rig and animate 3D characters
- Learn to setup cameras to capture the action in Blender and transfer to Unreal sequencer
- Learn the character rigging process and apply these new skills rigging your own characters
Rating: 4.6
Level: Intermediate Level
Duration: 16 hours
Instructor: Thomas McDonald
Courses By: 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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