Game Asset Bootcamp - Blender 3x - Unreal Engine 5 - Unity




Game Asset Bootcamp - Blender 3x - Unreal Engine 5 - Unity

Welcome to Game Asset Bootcamp – Blender 3xUnreal Engine 5 – Unity – the complete game asset creation course, the only course you’ll need to 3D model, rig and animate a game assets for use in your games.

This hugely popular course has had great success teaching students game asset creation on Udemy!

Packed with over 6 hours of video training this is the most comprehensive course you need to learn the workflow of game asset creation.

Even if you have no 3D experience, this course will teach you to be successful in game asset production

Here’s how:

  • The course is taught by a top instructor with almost 100,000 students

  • The course content is kept up to date, teaching you the very latest tools and techniques

  • No previous 3D experience required, get experience using the very basic tools right through to the more advanced

  • Learn the right skills to start creating game assets efficiently in Blender

  • Learn the production pipeline for your game asset production

  • 3D software doesn’t need to be hard to master. Learn the right tools and workflows for your asset creation pipeline

  • Save yourself time by learning the smart workflows from blender to game engines

This course takes you step – by – step through engaging video tutorials and teaches you everything you need to know about game asset production in Blender

We 3D model in Blender then look at two alternative texturing application, ArmorPaint and then Quixel Mixer to give a comparison of the workflow. We then import the assets into Unreal Engine 5 and Unity 3D. As a bonus section we setup the send to Unreal add-on for one click import into Unreal engine 5.

The course covers the baking tools within Blender to bake normal, curvature, AO and colour ID masks for use when texturing.

Some of the topics covered during the course include:

  • 3D modelling workflows in Blender

  • Non destructive workflows for game asset creation

  • Rigging the asset in Blender

  • Creating an animation and exporting as an action with the asset

  • Texture Painting the asset in Quixel Mixer

  • Texture painting the asset in ArmorPaint

  • Seamless import into game engines

  • Setup of Animation Blueprint to Play the Animation

Some of the technology & tools we cover include:

  • The free and open source software blender

  • Quixel mixer

  • ArmorPaint

  • Unreal engine

  • Unity

  • Send to Unreal Add-on

Some of the topics covered during the course include:

  • Texture Baking

  • Normal Maps

  • Curvature Maps

  • AO Maps

  • Colour ID

  • Symmetrise Tool

  • Align Edge Loops

  • Rigging

  • Keying Set

  • Add Key Frames

  • Clearing out Transformations

  • Mirror Modifier

  • Combine

  • Snap Vertices

  • Order of Selection

  • Boolean Modifier

  • Solidify Modifier

  • Shrink Flatten Tool

  • Align Objects Using the 3D Cursor

  • Align Rotation Snap Setting

  • Object Origins

  • Ngons to Quads

  • Knife Tool

  • Transfer UV Maps

  • Scene Statistics

  • Texel Density

  • Texture Resolution

  • Automatically Pack the UV’s

  • Lightmap

  • OBJ File

  • CCO Texture Library

  • Send to Unreal Add-on

So what are you waiting for.

Click the BUY NOW button and learn the smart workflows for your game asset production!

Create textured and rigged game assets with animation in Blender 3x for Unreal engine 5 & Unity 3D

Url: View Details

What you will learn
  • Develop your creative and technical skills learning to 3D model, rig, texture and animate game assets
  • Master the entire game asset production pipeline from Blender to Quixel Mixer and Unreal engine
  • Master the tools and techniques to be capable of applying to your own asset creation

Rating: 4.8

Level: Beginner Level

Duration: 6.5 hours

Instructor: Thomas McDonald


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