Learn Creature Animation with Maya for Games and Film




Learn Creature Animation with Maya for Games and Film

In this course, instructor Prantik Madhukalya gives us a comprehensive look at his process for animating a non-humanoid creature. Here he will cover some basic rig functionality, scene layout, as well as walk through the layout, blocking, and polish stages of the animation process.

The pre-rigged character is also available as part of the course for you to practice with! (Students - please look under Section 1 / Lecture 1 downloads for the character to use with the lesson.)


More about the Instructor:

Prantik Madhukalya is a professional character animator currently living in Mumbai and working on Various Animated Series and DVD films. He holds a Bachelors in Animation and Multimedia from Picasso Animation College with Centennial College collaboration and has a skill set that includes 3D character animation, classical 2D animation, storyboard creation, Rigging, Skinning, and Hair/Fur systems.

Using Autodesk's Maya, get a comprehensive look at animating a non-humanoid creature as we animate this raptor model!

Url: View Details

What you will learn
  • Learn to animate creatures and bipeds in Maya
  • Learn simple tricks to animating an animal with a tail

Rating: 3.65

Level: Intermediate Level

Duration: 1 hour

Instructor: 3dmotive LLC


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