3D Animation: Basics To Full Body and Creature Mechanics




3D Animation: Basics To Full Body and Creature Mechanics

HI! Welcome to the course; 3D Animation: Basics To Full Body and Creature Mechanics! My name is Charlie Grubel and I am a freelance studio animator, instructor, game developer and 3D Artist. I have been animating for years and now I get to share my knowledge with you! When you become a student you will get a personal critique of your work! So send in your animation you learned from my class and receive as much help as you need. In here I will demo all 12 principles of animation, a ball bounce, overlap with a tail, a full body character walk cycle and a zombie crawl! You can watch my entire animation process, from blocking to polishing. There are hours of work here and you get to animate right alongside me. So join the course and learn what the pros had to learn. Hope to see you there!

Rigs belong to:

Malcom- AnimSchool

Zombie Spitter- World Zombination

The links to download Maya (or your choice of 3D software) and 3D models are below;

http://www.autodesk.com/products/autodesk-maya/free-trial

http://www.animationbuffet.blogspot.com


Learn to animate a ball bounce, bounce with a tail, standard walk and a zombie crawl! After, get a personal critique!

Url: View Details

What you will learn
  • Understand the 12 Principles of Animation
  • You will be able to animate a ball bounce
  • You will understand overlap of a tail bouncing with the ball

Rating: 4.05

Level: All Levels

Duration: 3.5 hours

Instructor: Charlie Grubel


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