Intro to Unity 3D Physics: Helicopters




Intro to Unity 3D Physics: Helicopters

In this course you will learn how to create a helicopter controller from scratch.  You will learn how to create the physics necessary to generate realistic and arcady helicopter flight mechanics.  You will also learn how to set up your Unity project in efficient ways, how to create Editor Scripts, and how to use the Unity Rigidbody to its fullest.

You also receive two helicopter models and the contents of the Unity project, to give you a head start on your helicopter games! 

By the end of the course you will have gained knowledge about Helicopter physics, unity project organization, C# programming, Unity VFX, how to create a weapon system, how to create a camera system, how to create an audio system, and much more!  Enroll today and start flying the friendly skies in you very own helicopter!

Learn how to create Helicopter physics for Games with Unity 3D and C#!

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What you will learn
  • You will have the experience to work with Rigidbodies in a controllable way
  • You will have a complete code base to develop any type of Helicopter controller
  • You will better understand why helicopters fly and the physics behind them.

Rating: 4.75

Level: Beginner Level

Duration: 17.5 hours

Instructor: Indie - Pixel


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